
If you've been playing the Black Ops 7 beta, you've probably noticed a couple of key changes to Omnimovement. The advanced movement system was introduced in Black Ops 6, affording you the opportunity to sprint, dive, and slide in any direction. Developer Treyarch has made some key tweaks for the 2025 instalment, improving base movement speed at the cost of Tac-Sprint and removing the ability to ADS while jumping and sliding by default (these systems are now activated as Perks).
Outside of changes, Treyarch has introduced one primary enhanced movement ability in Black Ops 7: the wall jump. You can now kick off from vertical surfaces, chaining up-to three jumps in sequence. Some of you may be wondering why this wall jump isn't a wall run. Well, associate creative director Miles Leslie tells me that you can blame Black Ops 2 and Black Ops 3 for that.