
In October of 2024 science-fiction writer Matthew Kelsey Martineau accused Bungie of lifting ideas for its first Destiny 2 campaign from a story published on his blog under the pseudonym Caspar Cole. While some of the ideas in question are fairly generic sci-fi elements, like consciousness transfer and the use of emergency failsafes to prevent disasters, both storylines involve groups called the "Red Legion" who use flamethrowers and trained hounds of war. It's entirely possible that's a coincidence, but Bungie is struggling to prove it since all the relevant parts of Destiny 2 are now unplayable and tucked away in the 'vault'.
Among the many problems with live-service games is the way they eat themselves, rendering parts of the game inaccessible when they're overwritten by new material, made redundant, or just trimmed to get the install size down. In the case of Destiny 2, that began when the Beyond Light expansion launched and the original Red War campaign as well as its two follow-ups were put in the 'Destiny 2 Content Vault'. New players would never get to be baffled by them, and would instead have to settle for being baffled by whatever Bungie put in their place.