
Good news, RPG fans – you can expect Borderlands 4 to tap way more into the idea of creating unique, personalized character builds, as lead character designer Nick Thurston points to Baldur's Gate 3 and Path of Exile as games that influenced his approach to the upcoming looter shooter.
In an interview with Polygon, Thurston discusses the Vault Hunter Amon, specifically, noting that while "the idea of a brute is very satisfying," it's "also very one-note," which neither Amon – or Borderlands 4 more widely – are. As well as sounding like an interesting character when it comes to his backstory, he "alone has 87 passives," alongside the "Augment and the Capstone system" used to "drastically change the ability that each player has" on their skill tree, too.