Blizzard made waves in the World of Warcraft community after deciding to remove combat mods alongside the release of new expansion Midnight, but director Ion Hazzikostas remains certain that it was the right decision.
Speaking in a new interview with PCGamesN, Hazzikostas first reiterates that raid mechanics were never developed "with the intent that add-ons would be used to solve them." It's an issue that Final Fantasy 14 players will understand well, too – although Blizzard only recently took action against combat plug-ins.
Players were meant to overcome World of Warcraft's greater challenges more organically, hence the removal of such add-ons.