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PC Gamer
PC Gamer
Rick Lane

Blades of Fire just showed off its first five minutes of gameplay, and I think it might be channelling God of War too heavily

Blades of Fire's protagonist Aran prepares to attack with a very large sword.

Earlier this month, MercurySteam announced Blades of Fire, an action RPG the Spanish studio recently confirmed is a spiritual successor to Severance: Blade of Darkness. As someone who fondly remembers Blade of Darkness, developed by MercurySteam's precursor Rebel Act Studios, I was excited to see this grungy old hack 'n' slash get the God of War treatment. Yet having watched Blades of Fire's debut gameplay showcase, I'm now concerned Blades of Fire may be too God of War for its own good.

The showcase offers an unedited, five-minute clip of Blades of Fire in action. We see protagonist Aran de Lira wandering through some floral woodland, before getting into a scrap with some goblin-like creatures and shambling undead. When the fight is over, Aran then solves a simple environmental riddle involving the corpse of a 'Cursed Paladin of Aurora', whatever that is.

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