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GamesRadar
GamesRadar
Technology
Jasmine Gould-Wilson

Black Flag Resynced's tough combat reminds me of a very unexpected other Assassin's Creed game

Edward fights an Assassin in Assassin's Creed Black Flag Resynced.

I'm surrounded by enemies in Assassin's Creed Black Flag Resynced, and I'm getting my ass kicked. Two swordsmen flank me either side, one heavy axe-wielding brute boxes me in dead ahead. I don't have enough room to swing my sword – but I do have one last smoke bomb.

Executing targets big or small with the hidden blade is immensely satisfying in any of the best Assassin's Creed games. But it feels especially welcome in Edward Kenway's slick new remake given how challenging regular melee combat can be. It's precise art, "modernized" compared to the original as Resynced's technical director told me in an interview, but with just enough of that hitbox-based hack and slash flair to remain faithful to its old school roots. But there's one game in particular it reminds me of most. I'm impressed to say that Assassin's Creed Unity has been unseated as the unofficial king of finicky combat in the series as a whole.

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