Dragon's Dogma 2 continues to surprise players with its intricate and sometimes bizarre gameplay mechanics. One such feature that has caught the attention of many is the mysterious disease known as Dragonsplague.
Players have reported that Dragonsplague can be contracted during a dragon fight or by hiring a sick pawn from another world. The disease manifests itself through glowing eyes and aggressive behavior in affected pawns.
The consequences of Dragonsplague are severe. If left unchecked, the infected pawn will eventually transform into a ghost dragon, leading to a chain of events where every NPC in the town is brutally murdered. This includes quest-givers, vendors, and even main quest NPCs.
What makes dealing with Dragonsplague even more challenging is the game's save system. Dragon's Dogma 2 features a single save file with no option for reverting to previous states. This means that once the NPCs are killed, they remain dead, potentially breaking the player's progression.
To prevent the spread of Dragonsplague to your pawns, players are advised to avoid dragon fights and promptly swap out infected pawns at a stone. However, the main pawn, which is permanent, is also susceptible to the disease.
Unfortunately, there is no known cure for Dragonsplague. The only way to rid a pawn of the disease is to kill them and then revive them using a valuable Wakestone. This unique mechanic has divided players, with some finding it amusingly chaotic while others view it as a frustrating game-breaking issue.
Despite the challenges posed by Dragonsplague, some players have found ways to mitigate its effects, such as waiting a period of time or using multiple Inn saves to potentially revive some NPCs.
In conclusion, Dragonsplague in Dragon's Dogma 2 stands out as one of the most unusual and impactful mechanics in an RPG, adding a layer of unpredictability and consequence to player choices.