
Keeping up with the plot and characters of any story-driven RPG is tough on its own, but the task is creating Dragon Age 4 lore is a momentous one in its own right. BioWare senior editor Sylvia Feketekuty and narrative designer Ryan Cormier provided some insight in a new blog post (which Eurogamer first spotted) about how the team is bringing Dragon Age Dreadwolf to life, including the struggles of creating a new story in the beloved franchise and how to make it accessible to all players, old and new.