Get all your news in one place.
100's of premium titles.
One app.
Start reading
GamesRadar
GamesRadar
Technology
Anna Koselke

BioWare explains why Dragon Age: The Veilguard's visuals aren't a diversion from the RPG series' first 3 games, but rather a culmination of their unique art styles

Dragon Age: The Veilguard Darkspawn enemy, a large sekeletal-like humanoid figure wearing shiny dark armor.

Dragon Age: The Veilguard visually differs from its predecessors, but BioWare says this wasn't its intention - in fact, the new game's art is meant to reflect the styles of all three preceding games.

The new Dragon Age game features a bold new tone, one that has sparked controversy amid longtime fans of the beloved RPG series. Fans have criticized the upcoming title for looking "too cartoony," highlighting everything from the characters to the way Darkspawn appear in The Veilguard - designs that BioWare has since described as "very intentional" reworks. Art director Matt Rhodes confirms as much himself in a recent interview with EPN.

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.