
The Elder Scrolls 6 is still who even knows how far off, but former Bethesda animator Jeremy Bryant doesn't believe the studio will get any bigger for it, unlike Rockstar which has "3,000 people, maybe, working on GTA 6."
In an interview with Kiwi Talkz, Bryant, who worked on Skyrim, Fallout 4, Starfield, and more, and the host discuss how Bethesda acquired several smaller studios wholesale to get bigger as quickly and efficiently as possible.