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Inverse
Inverse
Technology
Trone Dowd

Bethesda’s Most Underrated RPG Is Getting A Much Needed Feature After All

If there was one thing Starfield was missing at launch, it was more immersive space travel. While not every game needs the seamless intergalactic flights of No Man’s Sky, relegating something as grandiose as exploring the stars to a series of menus was something that constantly undermined Starfield’s pacing. Visiting a planet in a different part of the galaxy, for instance, required several menus and clicks with multiple loading screens for before you set foot on the ground.

Well, it seems that Bethesda Game Studios has been quietly hard at work trying to correct this drawback. Just a few weeks after eagle-eyed players found evidence that space traversal was being reworked to be more streamlined and immersive, a developer teased that those features are real and on the way.

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