
Having a very big game that everyone loves feels like a blursed position to be in. On the one hand, cool! You made something and everyone likes it and thinks very fondly of it. On the other hand, oh no. Everyone likes this thing you made and now expect that level of greatness again and again. Forever and ever until… I dunno, one of you dies or retires, or something.
It certainly doesn't help when so much time passes between the cool thing you made and the Next Big Thing that nostalgia starts to muddy those fond memories, making them even stronger and thus propping those expectations for the Next Big Thing just a little higher. I'm sure it's a position that Bethesda is in right now in the midst of development on The Elder Scrolls 6, a game we still know absolutely nothing about almost eight years after its big announcement at E3 in 2018.