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GamesRadar
GamesRadar
Technology
Anna Koselke

Bethesda could take notes from Baldur's Gate 3 on how to make new RPGs like The Elder Scrolls 6 "meaningful," says Skyrim lead: "The gaming community has spoken"

Baldur's Gate 3 Karlach.

Former Skyrim lead and Bethesda Game Studios veteran Bruce Nesmith would look to RPGs like Baldur's Gate 3 for inspiration while developing new games like The Elder Scrolls 6, if he were working on them.

Or, at least, he seems to reveal as much during a recent interview with Press Box PR. He begins by explaining how Bethesda's games have evolved over time – and how they still could.

"Bethesda games in the last decade have become less dynamic in order to meet the needs of what the games needed and audience expectations," he describes, "but to be able to have the world be more fluid, I think that would be very cool."

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