
Gaming has come on leaps and bounds since I was young. Back then it was quite basic – tape cassette-bound games that took an eternity of an interminable screeching sound to load up, then, provided it did load, 8-bit graphics, questionable quality music and gameplay about as smooth as an 8-bit badger’s backside. No HD, no Dolby, no surround, and absolutely no haptic feedback. Frankly, I don’t know how I made it to adulthood.
Yes, today’s video gamers with all their ultra-high-def resolution displays, break-neck-speed streaming and Dolby Atmos immersive audio don’t know they’re born! But if there’s one element of the ultimate gaming experience that’s been a tad slow to really take things to the next-gen level, it’s haptic feedback.