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GamesRadar
GamesRadar
Technology
Scott McCrae

Benevolent Fallout New Vegas director says he would let players set “difficulty options however they like” if “it cost nothing⁠, which it does not”

Fallout New Vegas screenshot showing a sniper looking over the wasteland from the jaws of a dinosaur statue.

Fallout New Vegas director Josh Sawyer is pushing for granular difficulty options in RPGs to make the experience that much richer.

In a video on his YouTube channel, Sawyer was asked about offering more granular difficulty options to players. They explain that they have been doing so with mods for games like The Witcher 3, Cyberpunk 2077, and Baldur's Gate 3. The fan, agroggybrog, then asks whether there were significant downsides to opening up a system like this, or if it was simply a feature that not enough players would be interested in.

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