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GamesRadar
GamesRadar
Technology
Scott McCrae

Before winning both indie awards at The Game Awards, Clair Obscur: Expedition 33's lead said "we'd rather this category went to a smaller studio"

Clair Obscure Expedition 33.

Clair Obscur: Expedition 33's creative director Guillaume Broche says the team would have preferred the indie awards at The Game Awards go to different teams.

Speaking to Edge – in an interview conducted before The Game Awards, where Clair Obscur: Expedition 33 received 9 awards, including Best Independent Game and best Debut Indie Game – Broche was asked, "Is Clair Obscur an indie game?" He explained, "In terms of budget, we are definitely more towards triple-I," adding that "It's weird because it's a 3D game with the kind of graphics that don't necessarily fit what you think of when you think about indie games."

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