
From 2010 to 2014 Richard Cobbett wrote Crapshoot, a column about rolling the dice to bring random games back into the light. This week, a look back to one of the forgotten games that preceded Doom.
Very few genres start with their most famous game. In the case of shooters, Doom set the template that everyone would try to build on as far as style, design, deathmatching, and feel, but it wasn't even close to being the first FPS. Nor was its predecessor, Wolfenstein 3D.