
There's a new mode in Battlefield 6, Sabotage, an 8v8 skirmish where one team tries to stop the other from exploding parts of the map. It arrived in the latest update, and some players have a strong distaste for playing it, believing it feels too much like Call of Duty.
Sabotage strips down the gameplay to be just infantry and more close-quarters combat. While that may seem like a decent idea on paper in contrast to the vehicular chaos of other Battlefield 6 modes, quite a few people are bouncing off it hard.
"How and why did this ever get approved at any level of its development?" One impassioned player writes on Reddit. "Between the actual mode itself, which is just not Battlefield gameplay at all and promotes zero substance, to the absolutely egregious map layout that leads to the worst spawn camping I have seen in a Battlefield, I just cannot fathom how this mode was approved by multiple people and was stated as something that we as a community would enjoy?"
Their post is one of an increasingly large number of complaints. "I like the concept of the mode, but the execution is really poor," says another commenter. "Why the fuck does the team attacking second get extra 'overtime' if they failed to destroy the objectives in the same amount of time as the first team? It just makes zero sense."
Several posters have said they're simply playing Sabotage to complete the challenges, but otherwise have less than zero interest. Others believe this is actually a strategic move as Call of Duty: Black Ops 7 just came out.
"Just played a round of this on Castle Road and probably one of the WORST BF experiences I've ever had. It's so awful. Nothing but RPGs flying through alleys, grenade launcher spam, incendiary spam," one Redditor says, while another plainly states: "It's not made for us Battlefield players. It's made to retain some CoD player."
Sabotage is available until December 9, if you want to see what all the fuss is about.