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GamesRadar
GamesRadar
Technology
Dustin Bailey

Battlefield 3 was originally "more of an MMO" before the Bad Company 2 devs took over, but they made good use of the "leftover" assets to help build the campaign

Battlefield 3.

Battlefield 3's campaign earned a mixed response at launch, but over a decade later it's proven a nexus for nostalgia over the FPS campaigns of the Xbox 360 era, with extensive praise for the single-player mode going viral earlier this year. As it turns out, some of those campaign missions were built from the bones of a very different Battlefield 3 - one that would've been more like an MMO than a traditional FPS.

That's according to DICE veteran David Goldfarb, speaking during an interview with NoClip. Goldfarb worked on the campaign for both Bad Company and its sequel, and during the latter's production, he says much of the studio was working on "the big project," which would have been "a very different BF3."

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