
The movement and gunplay in upcoming FPS Battle Shapers are satisfyingly smooth and responsive, but oh my god, the punch. You play as Ada, a combat android who handles like Overwatch's Doomfist and looks like Mega Man Zero's forgotten daughter, and who's been tasked with junking out-of-control robots—in part with her giant mechanical fist. That fist has become my favorite melee weapon of the year so far.
The tutorial introduces Ada's punch as a way to gain shields back from enemies by finishing them off Doom 2016 style, but there's so much more to it. Stepping backwards will charge a knockout uppercut, pressing forward delivers a brutal forward jab, and hopping left or right brings out nasty hooks. Once I figured these mechanics out, my runs stopped ending so prematurely, and Battle Shapers revealed its true hand as a first person beat 'em up.