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PC Gamer
PC Gamer
Ted Litchfield

Baldur's Gate 3 used motion capture from 248 actors to bring its NPCs to life: 'You’re not only hearing the actors' voices, but you’re also seeing their physical performances'

Baldur's Gate 3 companions - Minsc with the sun glinting off his armor

One thing that's almost immediately apparent in Baldur's Gate 3 is the quality of its character animations⁠—it's hard to pick just one example, but Lae'zel's freaky little head jerks as she rants about the ghaik definitely come to mind for me. It turns out, the way Larian managed that level of animation detail was with a ludicrous amount of targeted motion capture of the game's many voice actors.

(Image credit: Aliona Baranova via Twitter)
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