
One thing that's almost immediately apparent in Baldur's Gate 3 is the quality of its character animations—it's hard to pick just one example, but Lae'zel's freaky little head jerks as she rants about the ghaik definitely come to mind for me. It turns out, the way Larian managed that level of animation detail was with a ludicrous amount of targeted motion capture of the game's many voice actors.
