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GamesRadar
Technology
Ali Jones

Baldur's Gate 3's darker second act had to exist because otherwise "it gets exhausting"

BG3

Baldur's Gate 3's second act is very different to its first. Fairytale-style exploration quickly gives way to something far darker and less welcoming, but according to lead writer Adam Smith, there's a very good reason for that.

Speaking with Smith at Gamescom, GamesRadar+ asks about the somewhat jarring difference in tone between the first and second acts. Act Two is harder, darker, and not as sprawling as its predecessor, and personally, I found it a bit of a slog. But as Smith explains, that shift was crucial to the narrative structure of the entire game.

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