
Baldur's Gate 3's second act is very different to its first. Fairytale-style exploration quickly gives way to something far darker and less welcoming, but according to lead writer Adam Smith, there's a very good reason for that.
Speaking with Smith at Gamescom, GamesRadar+ asks about the somewhat jarring difference in tone between the first and second acts. Act Two is harder, darker, and not as sprawling as its predecessor, and personally, I found it a bit of a slog. But as Smith explains, that shift was crucial to the narrative structure of the entire game.