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GamesRadar
GamesRadar
Technology
George Young

Baldur's Gate 3 director says Larian had "all the freedom we needed" to make the D&D RPG but adapting the tabletop format provided its own "limitations"

A close up of Laezel in the Baldur's Gate 3 evil ending for the character.

CEO of Larian Studios and director of Baldur's Gate 3 Swen Vincke claims that Wizards of the Coasts gave the team "all the freedom we needed" to develop a game based on the Dungeons & Dragons IP, but did feel some limitations when it came to adapting the tabletop game system for the video game format.

In a Reddit AMA that includes 11 lead developers from Larian, the team answers numerous questions about the studio's upcoming game Divinity. One of the questions comes from a user curious as to whether the developers were held back by Wizards of the Coast as the owner of the Dungeons & Dragons moniker, and if being Divinity's license owner will allow Larian to do anything differently.

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