
Baldur's Gate 3's director has reflected on the game's early development process, and why he regretted saying it could be the RPG of the decade.
At a presentation at Digital Dragons in Poland, Baldur's Gate 3 director Swen Vincke revealed to attendees how the RPG looked in the early stages of development. Vincke revealed Larian originally wanted to have a "dungeon master" tell the player what was going on via voiceover, but Vincke felt it was a "little too ambitious" for Larian to handle.