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PC Gamer
PC Gamer
Fraser Brown

Baldur's Gate 2 almost had a 'time travel plot', letting you visit an alternate future where BG1's main villain rules the Sword Coast

Sarevok, Baldur's Gate's antagonist.

Baldur's Gate 2 sent us on a lot of unusual detours: running a playhouse, going undercover in the Underdark disguised as a drow, becoming trapped inside a magically-transformed circus tent. I love 'em all, but now I know we missed out on possibly the most audacious detour—one that would have involved time travel, alternate dimensions and the return of BG1 villain Sarevok.

James Ohlen is the man behind this quest-that-was-not-to-be. The co-lead designer on Baldur's Gate 2—now taking a break from games to recover from burnout—had an understandable desire: "I wanted to have a time travel plot."

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