
Though I'm now tens of hours deep in Kingdom Come: Deliverance 2 and now juggling Avowed on top of that, I can still remember having a conversation about weapons at the very start of Henry's adventure. What did I prefer, asked Henry's companion around the campfire: the safety of fighting at range with a bow, the simplicity of blunt weapons, or the well-rounded flourish of a sword? I didn't have to think twice – swords all the way, and if you ever catch me with a mace in my hands, use it to bash my brains in.
Throughout Kingdom Come: Deliverance 2, I've had no interest in using medieval history's most mundane weapon. It's a ball on a stick in a game that boasts the most advanced swordplay in an RPG – and if you wanted to kill someone simply, why wouldn't you just shoot them with a bow or (very primitive) gun? Or at least, that's what I thought. But Avowed has opened my eyes to the truth: maces in RPGs rule, for the very reasons I used to hate them.