
I bet some of you had the same reaction I did when Ubisoft first told us that Assassin's Creed Shadows would have two protagonists: Why do you need sneaky shinobi Naoe and stalwart samurai Yasuke when you could just make one character who's super stealthy and a master swordsman? It worked well enough for Ezio back in the day and sounds like a lot less effort. Not to mention there's a very successful Japan-set open world game specifically about a samurai-shinobi called Ghost of Tsushima.
Turns out Shadows was once on a Tsushima-like trajectory, but Ubisoft made the decision early on to split its fantasies in two.