
Assassin's Creed Odyssey is my favorite pick of the series' pseudo-roleplaying games, partly because of its lush summery setting and partly because you could bang enough people to fill a small Greek island. And thankfully, Assassins' Creed Shadows is borrowing from its predecessor's best bits by letting us choose "lovers" for a short stint or a longer relationship.
During today's Assassin's Creed Shadows Reddit AMA with developers, associate narrative director Brooke Davies revealed that "choices take on many forms" in the upcoming stabathon, impacting who we play as and the outcomes for several quests.