
Big budget open world action games have hit a wall. Over and over again we're seeing the same thing: the worlds keep getting bigger and more technically impressive, but the things we're doing within them aren't evolving.
Major releases like Ghost of Tsushima, Star Wars Outlaws, and Hogwarts Legacy keep running into the same problem: spectacular worlds that either feel over-stuffed with filler, or oddly empty. No one knows what to put in these incredible digital sandboxes.