Get all your news in one place.
100's of premium titles.
One app.
Start reading
GamesRadar
GamesRadar
Technology
Catherine Lewis

Assassin's Creed Shadows devs "felt there was a stickiness in the parkour," but the delay allowed time for it to be fixed along with improvements to parrying mechanics

Assassin's Creed Shadows cinematic screenshot.

In an alternate timeline, Assassin's Creed Shadows would have been released last month, but thanks to a delay, we now have to wait until next February. It sounds like the devs at Ubisoft have been making the most of the extra time, though, according to creative director Jonathan Dumont. 

During an 'ask me anything' session on Reddit yesterday, the Assassin's Creed Shadows team was asked how the focus of development on the game has shifted since the decision was made to move its launch to next year. Based on Dumont's reply, it sounds like there's been a solid mix of bug-squashing and fine-tuning to gameplay mechanics to make sure they're the best they can be. 

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.