
In an alternate timeline, Assassin's Creed Shadows would have been released last month, but thanks to a delay, we now have to wait until next February. It sounds like the devs at Ubisoft have been making the most of the extra time, though, according to creative director Jonathan Dumont.
During an 'ask me anything' session on Reddit yesterday, the Assassin's Creed Shadows team was asked how the focus of development on the game has shifted since the decision was made to move its launch to next year. Based on Dumont's reply, it sounds like there's been a solid mix of bug-squashing and fine-tuning to gameplay mechanics to make sure they're the best they can be.