
If you thought the last few Assassin’s Creed games were a bit too unwieldy, Ubisoft may have some good news for you. Creative director Stéphane Boudon told GamesRadar that the team is taking Assassin’s Creed Mirage back to the stealth series’ roots, eschewing the recent trend toward massive RPGs that last for more than 100 hours in favor of creating a character-driven game with elements pulled from the first Assassin’s Creed entries.