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GamesRadar
Technology
Catherine Lewis

Assassin's Creed fans have waited years for a game set in Japan, but Ubisoft thinks Shadows is "great timing" and part of the developer's "natural evolution"

Naoe and Yasuke walk in the sunset in a screenshot from Assassin's Creed Shadows.

Assassin's Creed fans have been begging for a game set in Japan for years, and Ubisoft is finally set to deliver when Assassin's Creed Shadows launches in November. While some might say it's taken a long time for the concept to materialize, the action RPG's art director argues that it's actually "great timing" for it to arrive now. 

Speaking to Play in issue 45 of the magazine, art director Thierry Dansereau explains that taking this long for Ubisoft to get to Shadows has ultimately allowed the developers to work on its "new-gen features" first, which he reckons were "much needed" for the highly requested Japan setting. "I think it's great timing, though, because it allowed us to really develop the new-gen features, which I think were much needed for such a setting to fully exploit it," Dansereau says.

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