
- The creative director of Assassin's Creed 3 says the idea of Skull and Bones was "bizarre" to "see essentially the same stuff re-shipping 14 years after we made it"
- Alex Hutchinson and his team were behind the naval tech seen in Assassin's Creed 3 and Black Flag
- Hutchinson suggests the development team was mostly made up of "junior" staff with not enough experience