The Elder Scrolls Online team is unfortunately part of Microsoft's ongoing plan to cut 3,200 employees at Xbox, leaving the developers behind the Bethesda MMO far fewer in number than before.
In fact, the team is apparently as small as it was about a decade ago, when the game only really began to take off after its shaky launch – or, at least, that's what prominent community figure Baratron, who helps run the Unofficial Elder Scrolls Pages and its Discord, reports.
He reveals as much in a new message, explaining that he learned the news from associate design director Jason Barnes and associate director of community management Jessica Folsom.