
I'm a Dual Blades man when it comes to Monster Hunter. Always have been, always will be, and Monster Hunter Wilds is no exception. I dabble in other weapons from time to time (it's not a monogamous relationship), and I'm not above meeting a Long Sword or a tautly-strung Bow for a quick dalliance. But I'll always return to my beloved Dual Blades, with which I carve through Rathian plating like a buzzsaw. And I still love using them in MH Wilds, but I can't say it's been the highlight of our marriage.
That highlight's been and gone: it was Monster Hunter Rise's Wirebugs, the unique movement system that was introduced one game prior. This is the moment where many fans will roll their eyes and say that obviously Rise only incorporated them as a one-time USP and gimmick, and in response I tell them that when you've found a gimmick as fantastic as that, you don't just throw it on the trash heap afterwards.