
A new Helldivers 2 patch has arrived with a handful of bug fixes, but one detail has stood out to the community above all others: "Rupture Warriors now track moving clients accurately, leveling the difficulty level of attacks between client and host." After spending weeks complaining about the unbalanced difficulty of these foes, this isn't exactly the fix most players had in mind.
When the Rupture Strain launched earlier this month, Rupture Warriors caused no end of controversy, with players endlessly debating whether they offered fine challenges or a completely unfair, overblown level of difficulty. It seemed like the two camps were living in different worlds, and it was soon discovered that they were – Rupture Warriors were targeting mission hosts far more accurately than any other players.