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GamesRadar
GamesRadar
Technology
Jordan Gerblick

Arrowhead confirms Helldivers 2 players aren't being insta-killed by ricocheting rockets - shrapnel is the culprit, and it's being patched out alongside a weapon buff

Automatons seen in Helldivers 2.

Helldivers 2 developer Arrowhead has identified the cause of a mysterious phenomenon that's been insta-killing players after the latest patch.

For some context, a chunky Helldivers 2 balance patch recently tweaked the way shrapnel works, namely by giving it the potential to deal damage to the firer, whereas before these rebound shots were harmless. Following that change, a whole swath of players were initially convinced that the jet-assisted explosive shells they'd been firing from their Eruptors were reflecting off heavily armored enemies and killing them instantly. However, after a bit of detective work from the community strongly suggesting the culprit to instead be shrapnel, Arrowhead has now chimed in and officially put the mystery to bed.

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