Get all your news in one place.
100's of premium titles.
One app.
Start reading
TechRadar
TechRadar
Jake Tucker

Armored Core 6: Fires of Rubicon preview: a game of two halves

Two mechs duel with plasma swords

Armored Core 6: Fires of Rubicon exists in two worlds, awkwardly jostling against each other. One is the big stompy robot mercenary fantasy. The other, tough boss fights that require agility and skill to get through, straight out of Fromsoft’s more recent works. 

These worlds don’t quite mesh together. It’s easy to enjoy the bit where you tool around in a heavily armed mech, obliterating whoever your paymaster tells you to do in short missions. This will feel like Armored Core to series fans who have been waiting since 2013 for a new entry in the series. The customization is pleasingly nerdy, the different parts available all feel interesting and if you want to strap a bazooka to each arm and a huge cannon on each shoulder and refer to yourself as Bazooka Steve, you can do so. Just remember that I did it first. 

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.