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GamesRadar
GamesRadar
Technology
Scott White

Arcs review: "A whole lot of game in a small package"

Arcs board game box beside the board, dice, and tokens on a wooden table.

From forests filled with furry critters to treehouse forts out of a child's fantasy, Leder Games is launching into the cosmos with their latest project, Arcs: Conflict & Collapse in the Reach.

The developer has made a name for itself as a studio that creates deceptively deep and strategic fare wrapped up in the fantastical art of Kyle Ferrin. Titles like Root (which is arguably one of the best board games overall), Fort, and Ahoy have found themselves as common staples of my game nights thanks to the richness of the worlds that the team has created and the tactical depth they pack in. Arcs continues this tradition with a game that may just be the team's most approachable title, especially at the smaller two-player count.

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