
Arc Raiders players have torn through the game like a pack of ravenous, apricot-devouring hyenas in the three weeks since launch. Steam achievement data shows that 39% of players have earned more than 1 million in loot value, and 16.5% have safely descended the elevator and/or subway back to Speranza more than 100 times.
Embark Studios has a hit on its hands, but the community is figuring out the game quickly. In the first week, the Arc were seen as fearsome, clever threats. In the second week, I was seeing players surf them for sport and dunk on them with creative zipline/mine techniques.