
ARC Raiders promises to be the next big thing in the extraction shooter genre, with its immersive setting, dangerous AI, and more approachable systems compared to some of the more hardcore counterparts.
While all eyes are on the game’s launch on Oct. 30, it’s the post-launch support that determines how far a live-service title can go. On Oct. 27, I spoke with the executive producer of ARC Raiders, Aleksander Grøndal, about the content planned after launch, how it ties to the game’s progression, and some of the long-term ambitions.