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GamesRadar
GamesRadar
Technology
Austin Wood

Arc Raiders had an auction house-style trade system at one point, but Embark removed it because it ruined loot: "It turned the game into just being about coins"

Arc Raiders screenshots.

In December, CEO Patrick Söderlund of Embark Studios discussed the latent potential of player trading in Arc Raiders and how future updates could lean into this element of interaction. According to design lead Virgil Watkins, the studio actually "partially built" a more robust trade system at one point in Arc Raiders' development, and though it was ultimately removed, there's still ambition to make trading a more fun and social part of the game.

For clarity, here's what Söderlund said: "We should do more with the trading part of the game. Also, allow people to trade amongst each other, etc. I think it's fun. We absolutely have to look at it long term. We haven't decided on anything yet, but that's the fun part of building something like this. This is really the start of something, and there are so many things that we can look into adding to the game."

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