Embark Studios spoke at the Nexon Developers Conference about how it created 3D content for ARC Raiders with a team of around 20 people, including 15 on the world content team and four on the character content team as of the game’s launch.
At the Nexon Developers Conference on June 16, senior environment artist Michael Anderson and technical art director Ivar Dahlberg from Embark Studios spoke about how the team approaches creating 3D content in ARC Raiders. The developer said the game was an experiment to see if the team could build “a game of this size with a very small team.”