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GamesRadar
GamesRadar
Technology
Oscar Taylor-Kent

Antonblast review: "Explosively reinvents the destructive energy of Wario Land"

Anton encounters the first boss in Antonblast, with a jewel head, a bright orange suit, and bright yellow gloves, the pose references a classic Daffy Duck cartoon.

A love letter to Game Boy Advance (specifically Wario Land 4), on one hand Antonblast feels like a pitch-perfect recreation of games on Nintendo's tiny device of yore, but on the other like it'd destroy that archaic system. Which isn't to say it's massively demanding, but as Dynamite Anton frantically rushes through each stage smashing everything in his way – be they enemies, bricks, or the town's handyman moments after he's fixed something – chunky sprites go flying across the screen, making the whole screen shake.

It feels like the whole game is falling to pieces, and you're in control of the chaos. Whether he's delivering a smackdown or getting knocked around himself, Anton always unleashes a guttural, primal scream in response. You can't help but echo it right back – Antonblast is, well, a blast.

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