
While Blizzard set the standard for RTS and MMO storytelling a long time ago, that did not feel particularly evident in 2016's Warcraft movie, which despite doing extremely well in China failed to break even and garnered a great deal of negative criticism. But that has not put franchise director John Hight off the idea of another cinematic adaptation entirely. At GDC, he told IGN that the concept would "certainly be interesting", but with some significant caveats.
As videogame adaptations go, Warcraft was not especially terrible. It certainly showed reverence for the source material, primarily the original RTS, Warcraft: Orcs and Humans. Back in '94, Blizzard didn't really care very much about storytelling, though—that wouldn't come until Warcraft 2, and it wouldn't get properly good until Warcraft 3. And while Blizzard has fleshed out the events of the original game a great deal since its inception, no amount of lore could make up for the film's formulaic script.