
Square Enix is reportedly exploring the possibility of bringing the latest Dissidia Final Fantasy title to PC after its mobile launch last month.
Speaking to Siliconera, Dissidia Duellum Final Fantasy producer Naoya Matsumoto is asked about the decision to base the game's perspective around a vertical screen and locking it to portrait mode, and whether that would in turn rule out the possibility of a PC version of the game. Matsumoto explains: "We opted for the vertical screen because the game's concept is to be a 'casual competitive game that anyone can easily play.' We determined that portrait mode was the most suitable choice because we prioritized controls that allow for casual, one-handed play on smartphones."