
With the arrival of Star Wars: Unlimited, it's starting to feel crowded in the world of trading card games. Magic: The Gathering and Pokemon have spent decades shoring up a reputation as some of the best in the business, and they've not left much breathing room for anyone else - particularly now that Disney Lorcana is muscling in on the scene as well. To complicate matters, Unlimited's surprise reveal (which didn't show off much more than key art and its title) raised plenty of questions. How does it work? What makes it different from other TCGs? And hey, don't we already have a Star Wars deckbuilding game from Fantasy Flight?
I managed to get some answers in an exclusive interview with product strategy director Jim Cartwright, and he dished out details on how Star Wars: Unlimited is going to work. To quote a certain dark lord of the Sith, what I heard was "a surprise - but a welcome one, to be sure."