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Dot Esports
Dot Esports
Edward Strazd

All The Hood abilities, Team-Ups, and passives in Marvel Rivals

The Hood makes things a bit more ominous on the frontlines in Marvel Rivals. As a gunner Vanguard, he brings a new kind of playstyle to the roster, whether you decide to poke with your team covering you or get a bit more up close and personal.

Here are all of The Hood’s abilities in Marvel Rivals, including active abilities, Ultimate, passives, and Team-Ups.

Quick summary

  • The Hood is the new Vanguard in Marvel Rivals .
  • The Hood builds Demonic Energy by landing normal attacks and using abilities.
  • After reaching 100 Demonic Energy, The Hood’s normal attacks are enhanced for eight seconds.

All The Hood abilities in Marvel Rivals

The Hood's abilities in Marvel Rivals
All you need is guns. Screenshot by Dot Esports

Here are all of The Hood’s abilities in Marvel Rivals:

Ability Description PC controls Controller controls
Accursed Pistols (normal attack) Shoot forward dual-wielded pistols. Gain increased Attack Speed when Demonic Energy exceeds 50 percent. LMB RT/R2
Leaded Transformation (normal attack in Half-Demon state) Enter Half-Demon State, transforming your arms into demonic rifles to unleash a rain of lead. These rifles have increased Attack Speed and Infinite Ammo. Every bullet that strikes an enemy triggers Lifesteal. LMB RT/R2
Demon of the End (Ultimate) Enter Full Demon State. Fire up to six high-powered shots that pierce through enemies and barriers, while granting Bonus Health to yourself and nearby allies; the final bullet is the most powerful. Hitting enemies grants Bonus Health to yourself and nearby allies. Q LS+RS/L3+L3
Void Walk Enter the Void for free-flight. Upon reappearing, gain a decaying Movement Boost and damage surrounding enemies. L Shift RB/R1
Abyssal Veil Throw a dark magic sphere that generates a Veil upon landing. Accursed Pistols shots passing through it generate more Demonic Energy and bullets from Leaded Transformation gain increased Lifesteal. Enemy projectiles passing through suffer reduced damage and healing output. Enemies who pass through the Veil take damage and are Blinded. E LB/L1
Mantle of Oblivion Spread your cloak to form a spherical barrier, blocking incoming enemy attacks. When Demonic Energy exceeds 50 percent, the radius of the sphere expands further. RMB LT/L2
Ruinous Pact (passive) Accumulate Demonic Energy by dealing damage via Accursed Pistols, blocking attacks with Mantle of Oblivion, or by using Void Walk. Reaching full energy automatically triggers the Half-Demon State. N/A N/A

The Hood’s playstyle revolves around building up 100 Demonic Energy to unleash enhanced normal attacks for eight seconds. Accursed Pistol shots generate two Demonic Energy per hit. Void Walk generates 20, and the Mantle of Oblivion (you can hold the button to keep it on a little longer) depends on how many attacks are blocked and their damage.

In the Half-Demon state, you can fire the rifles individually, using normal and alternate fire buttons (LMB and RMB). The state doesn’t end faster if you fire both rifles, so there’s almost no reason to use just one, even if you’re trying to hit someone at a longer range.

The Hood’s Ultimate transforms him into a stationary turret that fires up to six shots. You can cast the turret anywhere, even mid-air. Fly up using Void Walk and then cast Demon of the End to create a platform and fire the turret.

All The Hood Team-Ups in Marvel Rivals

The Hood's Team-Ups in Marvel Rivals
Unleash a little chaos. Screenshot by Dot Esports

The Hood has Team-Ups with the Scarlet Witch and Moon Knight. The Scarlet Witch Team-Up encourages you to get right in the enemies’ faces, which you’ll likely have to pair with the Void Walk for a quick getaway. The Moon Knight Team-Up is more for general use, as it makes Abyssal Veil an actual shield that blocks projectiles, but only with 200 health (300 with enhanced effect).

Here are all of The Hood’s Team-Up abilities in Marvel Rivals:

Team-Up Base effect Enhanced effect
Chaos Collision (Scarlet Witch) Gain a New Ability. Create an arcane zone that continuously damages enemies and applies stacking Damage and Healing Reduction. Reactivate to teleport to the zone’s center.
When teaming up with Scarlet Witch, after teleporting, unleash a magical shockwave, dealing one-time damage to nearby enemies while launching them towards The Hood.
New Moon’s Shadow (Moon Knight) Enhances Abyssal Veil into a Lunar Barrier that blocks projectiles. Upon breaking, it detonates, damaging enemies and applying Damage and Healing Reduction. Enemies passing through take damage and are briefly Blinded.
When teaming up with Moon Knight, the Lunar Barrier has greater shield value, and The Hood’s attacks that pass through it gain a bounce effect.

FAQ

When is The Hood coming out?

The Hood is coming out with Season 9.5 on Aug. 7.

Who does The Hood have Team-Ups with?

The Hood has Team-Up abilities with Scarlet Witch and Moon Knight.

Is The Hood hard to play?

The Hood seems to have a pretty straightforward kit without any complicated combos.


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