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Pro Game Guides
Shah Zaib

All Kaizen Binding Vows – Stats & How to Fuse

Binding Vows in Kaizen will help you create specialty builds in Kaizen. However, there’s no way to learn about all the buffs and debuffs of all Kaizen Binding Vows within the game. We’ve spent all our spins on trying to obtain them all, and listed all their stats right here so you can decide which Binding Vows you want to use for your build.

All Kaizen Binding Vows Buffs & Debuffs - All Tiers

Binding Vow Buffs & Debuffs
Swordsman
Grade 4
Tier 1: +2% Weapon Damage, -1% CE Damage, -1% Melee Damage
Tier 2: +3% Weapon Damage, -1.5% CE Damage, -1.5% Melee Damage
Tier 3: +4% Weapon Damage, -2% CE Damage, -2% Melee Damage
Strong Hands
Grade 4
Tier 1: +2% Melee Damage, -1.5% Cursed Damage
Tier 2: +3% Melee Damage, -2% Cursed Damage
Tier 3: +4% Melee Damage, -2.5% Cursed Damage
Sorcerer’s Will
Grade 4
Tier 1: +2% CE Damage, -1.5% Melee Damage
Tier 2: +3% CE Damage, -2% Melee Damage
Tier 3: +4% CE Damage, -2.5% Melee Damage
Tank
Grade 3
Tier 1: +4% Defense, -4% Walk Speed, -2.5% Global Damage
Tier 2: +5.5% Defense, -4.5% Walk Speed, -3.5% Global Damage
Tier 3: +7% Defense, -5% Walk Speed, -4.5% Global Damage
Runner
Grade 3
Tier 1: +4% Walk Speed, +2% Dash Range, -1% Weapon Damage, -1% Melee Damage, -1% CE Damage
Tier 2: +5% Walk Speed, +2.2% Dash Range, -1.5% Weapon Damage, -1.5% Melee Damage, -1.5% CE Damage
Tier 3: +6% Walk Speed, +2.2% Dash Range, -2% Weapon Damage, -2% Melee Damage, -2% CE Damage
Fragile Resolve
Grade 3
Tier 1: +3.5% Walk Speed, +7.5% Global Attack Speed, -1.5% Defense
Tier 2: +4.5% Walk Speed, +8.5% Global Attack Speed, -2.5% Defense
Tier 3: +5.5% Walk Speed, +10% Global Attack Speed, -3.5% Defense
Block Breaker
Grade 2
Tier 1: + Punish broken defenses: Extend stun by 1s and regain 5% cursed Energy and stamina.
- Fail your defense and pay the price: Extra 1s stun and 5% cursed energy & stamina lost.
Tier 2: + Punish broken defenses: Extend stun by 1.1s and regain 6% cursed Energy and stamina.
- Fail your defense and pay the price: Extra 1.1s stun and 6% cursed energy & stamina lost.
Tier 3: + Punish broken defenses: Extend stun by 1.2s and regain 7% cursed Energy and stamina.
- Fail your defense and pay the price: Extra 1.2s stun and 7% cursed energy & stamina lost.
Curse Extermination Oath
Grade 2
Tier 1: + Exploit cursed weakness: Deal 7.5% increased damage against NPCs.
-5% Defense
Tier 2: + Exploit cursed weakness: Deal 8.5% increased damage against NPCs.
-6% Defense
Tier 3: + Exploit cursed weakness: Deal 10% increased damage against NPCs.
-7% Defense
Vow of One-Sided Slaughter
Grade 2
Tier 1: + Each 5 combo counts, your damage increases by 2%. (Max 5% extra damage)
-5% Defense, -1% CE Damage, -1% Melee Damage, -1% Weapon Damage
Tier 2: + Each 5 combo counts, your damage increases by 2%. (Max 6% extra damage)
-6% Defense, -1% CE Damage, -1% Melee Damage, -1% Weapon Damage
Tier 3: + Each 5 combo counts, your damage increases by 2%. (Max 7% extra damage)
-7% Defense, -1.5% CE Damage, -1.5% Melee Damage, -1.5% Weapon Damage
Last Stand Oath
Grade 1
Tier 1:+ When below 40% HP, gain 10% lifesteal from the damage you deal.
-5% Defense
Tier 2: + When below 42.5% HP, gain 10% lifesteal from the damage you deal.
-6.5% Defense
Tier 3: + When below 45% HP, gain 10% lifesteal from the damage you deal.
-7.5% Defense
Movement Master
Grade 1
Tier 1: +10% Dash Speed, +1 Dash Count, +10% Dash Cost
Tier 2: +12.5% Dash Speed, +1 Dash Count, +11% Dash Cost
Tier 3: +15% Dash Speed, +2 Dash Count, +12% Dash Cost
Cursed Efficiency
Grade 1
Tier 1: -10% CE Cost, +2.5% CE Damage, -2% Global Damage, -5% Stamina
Tier 2: -12% CE Cost, +3.5% CE Damage, -2.5% Global Damage, -5.5% Stamina
Tier 3: -14% CE Cost, +4.5% CE Damage, -3.5% Global Damage, -6% Stamina
Perfect Block Master
Grade 1
Tier 1: + Increase the Perfect Block window. Gives +5% CE. Extends stuns by 1s.
Tier 2: + Increase the Perfect Block window. Gives +6% CE. Extends stuns by 1.1s.
Tier 3: + Increase the Perfect Block window. Gives +7% CE. Extends stuns by 1.2s.
Berserk
Special Grade
Tier 1: + When HP drops below 15%, your CE erupts, healing 17.5% HP and granting 5% increased damage for 20 seconds.
-4% Cursed Energy, -4% Global Damage
Tier 2: + When HP drops below 15%, your CE erupts, healing 20% HP and granting 5.5% increased damage for 22 seconds.
-4.5% Cursed Energy, -4.5% Global Damage
Tier 3: + When HP drops below 15%, your CE erupts, healing 22.5% HP and granting 6% increased damage for 24 seconds.
-5% Cursed Energy, -5% Global Damage
Overcharged
Special Grade
Tier 1: + Holding skills increases damage by 6% per second, capping at 17.5%.
-3.5% Stamina Cost, +5% CE Cost, -5.5% Defense
Tier 2: + Holding skills increases damage by 7% per second, capping at 18.5%.
-4.5% Stamina Cost, +7.5% CE Cost, -6.5% Defense
Tier 3: + Holding skills increases damage by 8% per second, capping at 20%.
-5% Stamina Cost, +10% CE Cost, -7.5% Defense
Vow of Last Stand
Special Grade
Tier 1: Below 50% CE, gain 2x faster CE Regen for 20 seconds. While active, boost CE Damage by +8%.
-3.5% Cursed Energy, -3.5% Stamina
Tier 2: Below 50% CE, gain 2x faster CE Regen for 22 seconds. While active, boost CE Damage by +9%.
-4% Cursed Energy, -4% Stamina
Tier 3: Below 50% CE, gain 2x faster CE Regen for 24 seconds. While active, boost CE Damage by +10%.
-5% Cursed Energy, -5% Stamina
Glass Cannon Contract
Special Grade
Tier 1: +7% CE Damage, +7% Weapon Damage, +7% Melee Damage, -10% Defense
Tier 2: +8.5% CE Damage, +8.5% Weapon Damage, +8.5% Melee Damage, -12% Defense
Tier 3: +10% CE Damage, +10% Weapon Damage, +10% Melee Damage, -14% Defense

How to Fuse Binding Vows in Kaizen

When you use the Binding Vows spin, it’ll only give you Tier 1 Binding Vows. To unlock higher-tier buffs/debuffs, you’ll need to fuse Binding Vows in Kaizen. Here’s how to do that:

  • Go to your Inventory.
  • Go to the Binding Vows and select the Binding Vow you want to fuse.
  • Click on the Fuse button and select 5 duplicates.

For 5 Tier 1 Duplicates, you’ll get 1 Tier 2 Binding Vow Card. So, for example, you want to fuse Glass Cannon Contract and get it to Tier 3. You’ll need to get 5 Tier 1 Glass Cannon Contracts from the spins and then use the fuse option to get to Tier 2. After that, you’ll need 5 Tier 2 Glass Cannon Contracts and fuse them to get to Tier 3.

A lot of duplicates are required if you want to get a specific Binding Vow to Tier 3. Since Binding Vow Spins are hard to comeby, you’d want to redeem the latest Roblox Kaizen Codes.

Kaizen FAQs

Will I lose my Binding Vow if I reroll in Kaizen?

No, Binding Vows are added to your inventory permanently, and you can equip whichever one you want. If you reroll, you won’t lose your previous Binding Vow. 

What is the best Binding Vow in Kaizen?

There is no singular best Binding Vow in Kaizen. Instead, it all depends on your build. If you're going for a physical build, Berserker and Block Breaker are good options. For Cursed Energy builds, the top choices are Glass Cannon Contract, Vow of Last Stand, and Cursed Efficiency.

How many Binding Vows can I equip at once in Kaizen?

You can equip up to 3 Binding Vows at once in Kaizen.

While you're here, also check out our Kaizen Cursed Techniques Tier List to make sure you're running the best Cursed Technique.

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