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GamesRadar
GamesRadar
Technology
Oscar Taylor-Kent

Alan Wake 2 "overdid it a little bit" with its jump scares, admits game director Kyle Rowley

Alan Wake 2.

Some of Alan Wake 2's gnarliest and more memorable moments are when the game decides to flash horrifying footage of gory monsters and twisted villains across the screen. (Depicted above!) Don't get us started on that death screen. As humans, we hate when things get into our faces, be they cobwebs, gardening rakes, or an ill-judged cupboard door. Getting digitally slapped in the face in Alan Wake 2, with the game's impressive and unsettling visuals, can be a terrifying experience. But upon release, a significant amount of players complained that it was a trick Alan Wake 2 leaned on a bit too hard. But one the base game leaned on very hard.

"It's difficult," says game director Kyle Rowley when we ask how the team balanced making them effective with trying to avoid feeling cheap. "I feel like we kind of overdid it a little bit looking back." Whenever a new foe is on the prowl, you could be sure they'd pop up to say hello with a horror sting.

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